Navigation Buttons/Icons (continued)
The following table lists common buttons and their uses within an ICW
Note: Every button/icon is not required in a program. Only use the
ones that are germane to your project.
Allows the student to exit the lesson and
then reenter at the same place they left if
not a function/subroutine of an exit/Quit
Allows student to leave a lesson. It is
best to have only one exit to a lesson.
The exit may be tied to a bookmarking
Allows student to advance one frame at a
Forward, Next, or Continue
time. Usually the student should
progress to the next screen by taking
action (e.g., solving a problem,
answering a question.
List any words that might be unfamiliar
to students and their definition. Ideally,
they should be tied to a help
Enables the student to dynamically
access a lesson or module
Explains how to use (button/icon
function) or navigate within a lesson or
go to a general help area. The student
should be able to access various levels of
help within a lesson (Tool- Tips, Balloon
Help, Hyperlinked content areas).
Provides instruction to the student for
interacting with the courseware.