Navigation Buttons/Icons (continued)
The following table lists common buttons and their uses within an ICW
Typical Buttons
program.
Note: Every button/icon is not required in a program. Only use the
ones that are germane to your project.
Function
Use
Button
Allows the student to exit the lesson and
Bookmark
then reenter at the same place they left if
not a function/subroutine of an exit/Quit
button..
Allows student to leave a lesson. It is
Exit/Quit
best to have only one exit to a lesson.
The exit may be tied to a bookmarking
function.
Allows student to advance one frame at a
Forward, Next, or Continue
time. Usually the student should
progress to the next screen by taking
action (e.g., solving a problem,
answering a question.
List any words that might be unfamiliar
Glossary
to students and their definition. Ideally,
they should be tied to a help
function/area.
Enables the student to dynamically
Go To...
access a lesson or module
Explains how to use (button/icon
Help
function) or navigate within a lesson or
go to a general help area. The student
should be able to access various levels of
help within a lesson (Tool- Tips, Balloon
Help, Hyperlinked content areas).
Provides instruction to the student for
How To...
interacting with the courseware.
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